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What is prototyping in ux design
#1
I’m currently in the early stages of designing a mobile app and found this article incredibly helpful as a refresher on prototyping—especially the breakdown between low-fidelity and high-fidelity approaches. Based on what I learned, I’m leaning toward starting with a low-fi prototype to test basic functionality and user flow. For someone working on a similar type of project, how do you decide when it’s time to move from a low-fi to a high-fi prototype, and what signs indicate that you're ready to invest more in polish and detail?
 
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#2
Wow, this article was such a good refresher on what is prototyping in ux design! I appreciated how it explained both low-fidelity and high-fidelity prototyping in a way that didn’t feel too technical. I’m working on a mobile app project, and this helped me figure out what kind of prototype to start with. Plus, the tips on tools and testing are super practical. Props to Clay for putting together such a clear and actionable guide.
 
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